【Hacker News搬运】三体问题的初步模拟
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Title: A rudimentary simulation of the three-body problem
三体问题的初步模拟
Text:
Url: https://github.com/achristmascarl/three_body
很抱歉,看起来在尝试使用 webscraper 抓取指定 URL 时出现了连接问题,导致工具无法正确执行。由于我目前无法直接访问互联网以验证这个链接或修复连接问题,我建议您检查网络连接并确保 URL 是正确的。 如果您能够提供网页的内容或者具体的摘要信息,我可以帮助您进行分析或总结。如果您需要翻译成中文,请提供原文,我将尽力为您提供翻译。
Post by: achristmascarl
Comments:
antognini: If anyone is interested in playing around with gravitational dynamics I highly recommend the REBOUND library [1]. It has a simple Python interface but under the hood it has a collection of research grade integrators. It came out around the time I was finishing up my PhD in gravitational dynamics, but if I were still in the field it's what I'd be using.<p>If you're curious what would happen to the Solar System if you made Jupiter 10 times more massive you can pip import the library and find out for yourself in about five minutes.<p>[1]: <a href="https://github.com/hannorein/rebound">https://github.com/hannorein/rebound</a>
antognini: 如果有人对玩引力动力学感兴趣,我强烈推荐REBOUND库[1]。它有一个简单的Python接口,但在引擎盖下有一组研究级集成程序。它大约在我完成引力动力学博士学位的时候问世,但如果我还在这个领域;这就是我所做的;d正在使用<p> 如果您;你很好奇,如果你把木星的质量提高了10倍,太阳系会发生什么?你可以直接导入图书馆,在大约5分钟内找到答案<p> [1]:<a href=“https://;/;github.com#xx2F;hannorein#xx2F:反弹”>https:///;github.com/;hannorein;回弹</a>
pizza: If you want a good read that (to summarize it quite tersely) takes the idea of 3- or n-body simulations and goes very far indeed with it (i.e. why there is something rather than nothing), I highly recommend checking out Julian Barbour's The Janus Point.
pizza: 如果你想读一本很好的书(非常简洁地总结),它采用了3体或n体模拟的思想,并且确实走得很远(即为什么有东西而不是什么都没有),我强烈建议你看看Julian Barbour;s Janus Point。
nonfamous: This account has been posting simulations of interesting 3-body scenarios for quite a while. It used to be on Twitter but moved to Mastodon. You can check out the archives and play the videos, it’s quite neat: <a href="https://botsin.space/@ThreeBodyBot" rel="nofollow">https://botsin.space/@ThreeBodyBot</a>
nonfamous: 这个账号已经发布了很长一段时间有趣的三体场景的模拟。它曾经出现在推特上,但后来转到了Mastodon。你可以查看档案并播放视频,它非常整洁:<a href=“https://;/;botsin.space/!@ThreeBodyBot”rel=“nofollow”>https:///;botsin.space@ThreeBodyBot</a>
7373737373: There is this cool paper "Crash test for the restricted three-body problem" [0], that plots where the third body eventually ends up when dropped from any location. Looks very fractal-like [1][2]<p>[0] <a href="https://scholar.archive.org/work/wnwgyliq5fgtba45k535t5lb5e/access/wayback/http://www.nld.ds.mpg.de/~jan/crashrtbp2.pdf" rel="nofollow">https://scholar.archive.org/work/wnwgyliq5fgtba45k535t5lb5e/...</a><p>[1] <a href="https://www.semanticscholar.org/paper/Crash-test-for-the-restricted-three-body-problem.-Nagler/2d2fea1fcccf769193b0a6c75adbac54d9aec76c/figure/4" rel="nofollow">https://www.semanticscholar.org/paper/Crash-test-for-the-res...</a><p>[2] <a href="https://www.semanticscholar.org/paper/Crash-test-for-the-restricted-three-body-problem.-Nagler/2d2fea1fcccf769193b0a6c75adbac54d9aec76c/figure/6" rel="nofollow">https://www.semanticscholar.org/paper/Crash-test-for-the-res...</a>
7373737373: 有一张很酷的纸";限制性三体问题的碰撞试验“;[0],它绘制了第三个物体从任何位置掉落时最终到达的位置。看起来非常分形,如[1][2]<p>[0]<a href=“https://;/;scholar.archive.org/,work/!wnwgyliq5fgtba45k535t5lb5e/:访问/;返回/。http://;scholar.archive.org/;工作;wnwgyliq5fgtba45k535t5lb5e/</a> <p>[1]<a href=“https://;www.semanticscholar.org//;paper/:受限三体问题的碰撞测试。-Nagler/;2d2fea1fccf769193b0a6c75adbac54d9aec76c/!figure/?4”rel=“nofollow”>https:///;www.semanticscholar.org/x2F;纸张;Crash-test-for-the-res…</a><p>[2]<a href=“https://;/;www.semanticscholar.org//,paper/”受限三体问题的碰撞测试。-Nagler/:2d2fea1fcfcf769193b0a6c75adbac54d9aec76c/;figure/!6”rel=“nofollow”>https:///;www.semanticscholar.org/x2F;纸张;Crash-test-fo-the-Rs</a>
dreamcompiler: If you want to take the next step up in accuracy and cleverness, investigate the work of Mr. Runge and Mr. Kutta.
dreamcompiler: 如果你想在准确性和智慧方面迈出下一步,请调查龙格先生和库塔先生的工作。