【Hacker News搬运】Meta Horizon操作系统
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Title: Meta Horizon OS
Meta Horizon操作系统
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Url: https://www.meta.com/blog/quest/meta-horizon-os-open-hardware-ecosystem-asus-republic-gamers-lenovo-xbox/
Here are the key points from the blog post "Meta Horizon OS: Powering a New Era for Mixed Reality": - Meta is opening up the operating system powering its Meta Quest devices to third-party hardware makers. This will give consumers more choice and create a larger ecosystem for developers. - The new hardware ecosystem will run on Meta Horizon OS, a mixed reality operating system that powers Meta Quest headsets. It combines core technologies for mixed reality experiences with features that put social presence at the center. - Meta Horizon OS is the result of a decade of work by Meta to build a next-generation computing platform. It includes technologies like inside-out tracking, eye/face/hand/body tracking, high-resolution passthrough, scene understanding, and spatial anchors. - Developers can build mixed reality experiences using custom frameworks and tooling from Meta. The Meta Quest Store will be renamed to the Meta Horizon Store. - The Horizon social layer from Meta Quest will extend across the new ecosystem, letting people's identities and friend groups move across virtual spaces. - Companies like ASUS, Lenovo, and Xbox are working on new hardware for the ecosystem, taking advantage of Snapdragon processors from Qualcomm. - Meta is expanding the app ecosystem by opening the Meta Horizon Store to more developers and encouraging other app stores like Google Play to come to the platform. - The ecosystem will benefit consumers and developers by having multiple hardware makers build on a common platform and operating system.
Post by: ahiknsr
Comments:
pavlov: Shades of Apple licensing the Mac OS to clone hardware vendors in 1995 - 1997. It seems like Meta will be controlling the software experience quite closely, just like Apple did back in the day.<p>There’s an important difference though: Apple made all their money on Mac hardware margins which the nimble clone vendors could undercut. Whereas for Meta, the Quest hardware has always been sold at breakeven or even as a loss leader (a few years ago they actually raised the price of the Quest 2 to cut further losses).<p>So there’s no kind of existential danger to Quest here, but it remains to be seen if the hardware licensees can bring anything relevant to the table either.
pavlov: 1995年至1997年,苹果公司将Mac操作系统授权给克隆硬件供应商。Meta似乎将非常密切地控制软件体验,就像苹果当年所做的那样<p> 不过,有一个重要的区别:苹果公司把所有的钱都花在了Mac硬件的利润上,而灵活的克隆供应商可能会削弱这些利润。而对于Meta来说,Quest硬件一直以盈亏平衡甚至亏损领先的价格出售(几年前,他们实际上提高了Quest 2的价格,以减少进一步的亏损)<p> 因此,Quest在这里没有任何生存危险,但硬件许可证持有者是否也能带来任何相关的东西,还有待观察。
modeless: Official blog post: <a href="https://about.fb.com/news/2024/04/introducing-our-open-mixed-reality-ecosystem/" rel="nofollow">https://about.fb.com/news/2024/04/introducing-our-open-mixed...</a><p>Short video from Zuckerberg: <a href="https://twitter.com/NathieVR/status/1782436898654273981" rel="nofollow">https://twitter.com/NathieVR/status/1782436898654273981</a><p>This is an interesting move and feels like a response to complaints that Meta is hypocritical when complaining about closed platforms while running one themselves. But this isn't open source. I don't know why any OEMs would want to compete with Meta's hardware subsidized by app store revenue when they continue to own the store. Maybe there's an app revenue share involved?<p>Wait, at the end of the video he says "We're also as part of this going to be opening up our store to give you even more options to use whatever experiences you want. So whether they're on Steam, Xbox Cloud Gaming, our own App Lab, or even Google Play, if they're up for it." The blog post doesn't mention Steam or Google Play. It's not really clear what that means. Will they allow Steam to sell native Quest apps?<p>Edit: There's a better blog post that has more detail. <a href="https://www.meta.com/blog/quest/meta-horizon-os-open-hardware-ecosystem-asus-republic-gamers-lenovo-xbox/" rel="nofollow">https://www.meta.com/blog/quest/meta-horizon-os-open-hardwar...</a> This one seems to suggest that being "open" to Steam just means allowing game streaming which they already do, while being "open" to Google Play means that they would allow Google to install the actual Play Store app on the headset, for 2D apps only. But Google doesn't want to. In any case it seems like they would specifically <i>not</i> be open to alternative app stores selling native 3D apps directly on the headset itself.
modeless: 官方博客文章:<a href=“https://;/;about.fb.com./!news�/:04/:介绍我们的开放混合现实生态系统/”rel=“nofollow”>https:///;关于.fb.com;news/;2024;04;介绍我们的开放混合</a> <p>Zuckerberg的短视频:<a href=“https:/;/!twitter.com/:NathieVRȏ;status/,1782436898654273981”rel=“nofollow”>https://;twitter;NathieVR/;status;1782436898654273981</a><p>这是一个有趣的举动,感觉像是对Meta在自己运行平台时抱怨关闭平台时虚伪的抱怨的回应。但这不是;t开源。我不;我不知道为什么任何OEM想要与Meta;当他们继续拥有应用商店时,由应用商店收入补贴的硬件。也许有;这涉及到应用程序的收入份额吗<p> 等等,在视频的最后,他说“;我们;作为其中的一部分,我们还将开设我们的商店,让您有更多的选择来使用您想要的任何体验。因此,无论他们;在Steam、Xbox Cloud Gaming、我们自己的应用实验室,甚至Google Play上,如果他们;你准备好了。”;博客文章没有;不要提Steam或Google Play。它;It’我不太清楚这意味着什么。他们会允许Steam销售原生的Quest应用程序吗<p> 编辑:There;这是一篇更详细的博客文章<a href=“https://;/;www.meta.com#xx2F;blog/,quest/:元地平线os开放硬件生态系统华硕共和国游戏玩家联想xbox/”rel=“nofollow”>https:///;www.meta.com/;博客/;quest/;元视界os开放硬件</a> 这一点似乎表明;打开”;Steam只是意味着允许游戏流媒体,而他们已经做到了这一点;打开”;Google Play意味着他们将允许谷歌在耳机上安装实际的Play Store应用程序,仅适用于2D应用程序。但谷歌并没有;我不想。无论如何,他们似乎特别<i>不</i>对直接在耳机上销售原生3D应用程序的替代应用商店开放。
ThinkBeat: As usual I get quite hopeful when I hear about a new operating system.
We so absolutely need paths to move away from what we have today.<p>I didn't even know what "mixed reality operating system" was so that made
me hopeful. May include some nifty quantum processing.<p>Alas, it is just stuff built on top of Android, which is built on top
of the Linux kernel.<p>Perhaps "Meta Horizon SDK for Android" would be a better label?`ThinkBeat: 和往常一样,当我听说一个新的操作系统时,我充满了希望。因此,我们绝对需要摆脱目前状况的途径<p> 我没有;甚至不知道什么“;混合现实操作系统”;是这样做的我满怀希望。可能包括一些巧妙的量子处理<p> 唉,这只是建立在安卓之上的东西,安卓是建立在Linux内核的<p> 也许";Meta Horizon SDK for Android“;会是一个更好的标签吗`
mebazaa: Meta has a lot of work to do on DevEx for non-gaming experiences. Say what you want with the Vision Pro, but it comes with a lot of niceities like SwiftUI. When you develop with the Quest, you're stuck with Unity or Unreal Engine -- it's almost too much freedom to develop simple productivity apps.
mebazaa: Meta在DevEx上有很多非游戏体验方面的工作要做。使用Vision Pro说你想说什么就说什么,但它有很多细节,比如SwiftUI。当您使用Quest进行开发时;被Unity或虚幻引擎卡住了;开发简单的生产力应用程序几乎太自由了。
w10-1: If hardware manufacturers actually wanted this, Meta would be announcing a licensing deal.<p>This is a threat to Apple: if Apple doesn't relent on advertising/privacy in VisionOS, then Meta will do to VR what Google did for smartphone's: sell the market to maintain advertising access.<p>Meta doesn't care about money or mindshare on VR. They just want ad access.
w10-1: 如果硬件制造商真的想要这样,Meta将宣布一项许可协议<p> 这是对苹果的威胁:如果苹果不;t放松广告宣传;VisionOS中的隐私,那么Meta将对VR做谷歌对智能手机所做的事情;s: 销售市场以保持广告渠道<p> Meta不;我不在乎虚拟现实上的金钱或心态。他们只是想获得广告访问权限。