【Hacker News搬运】Wonder Animation–视频转3D动画
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Title: Wonder Animation – Video to 3D Animation
Wonder Animation–视频转3D动画
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Url: https://adsknews.autodesk.com/en/news/autodesk-launches-wonder-animation-video-to-3d-scene-technology/
由于我无法直接访问外部网站,我将无法直接抓取和分析您提供的链接内容。不过,我可以告诉您如何使用JinaReader来抓取和分析网页内容,并对其进行总结,包括如何处理非中文内容。 首先,假设您已经安装了JinaReader和相关依赖项,以下是一个基本的步骤指南: 1. **抓取网页内容**: 使用JinaReader,您可以使用其内置的抓取器来抓取网页内容。以下是一个使用Python的示例代码: ```python from jina import DocumentArray, Client # 创建一个客户端实例 client = Client() # 使用JinaReader的抓取器抓取网页 response = client.post( 'https://adsknews.autodesk.com/en/news/autodesk-launches-wonder-animation-video-to-3d-scene-technology/', input_type='text' ) # 获取抓取的文档 documents = response.get('output')
- 分析抓取的内容:
使用JinaReader的分析器来处理和总结抓取的内容。以下是一个使用JinaReader进行摘要的示例代码:
from jina import DocumentArray, Client # 创建一个客户端实例 client = Client() # 使用JinaReader的分析器进行总结 response = client.post( 'https://adsknews.autodesk.com/en/news/autodesk-launches-wonder-animation-video-to-3d-scene-technology/', input_type='text', do summarize=True ) # 获取总结结果 summary = response.get('output') print(summary)
- 处理非中文内容:
如果网页内容不是中文,您需要使用翻译服务来将其翻译成中文。JinaReader可能内置了翻译功能,或者您可以使用其他翻译API。以下是一个示例,使用JinaReader进行翻译:
from jina import DocumentArray, Client # 创建一个客户端实例 client = Client() # 使用JinaReader的翻译器翻译非中文内容 response = client.post( 'https://adsknews.autodesk.com/en/news/autodesk-launches-wonder-animation-video-to-3d-scene-technology/', input_type='text', do translate=True, target_language='zh' ) # 获取翻译后的内容 translated_content = response.get('output') print(translated_content)
请注意,上述代码是假设性的示例,具体实现可能需要根据JinaReader的实际API和功能进行调整。您需要查看JinaReader的官方文档来获取正确的使用方法和参数。
## Post by: bx376 ### Comments: **vivzkestrel**: Looks really good, what are some use cases you have in mind outside the movie / animated film industry? > **vivzkestrel**: 看起来真的很好,除了电影之外,你还想到了哪些用例;动画电影产业? **divan**: I'm using Wonder Dynamics for slightly different purposes (capturing and analyzing complex sports movements from video) and I'm deeply impressed by what it is capable of doing. While it still struggles with what state-of-the-art pose estimation and camera motion estimation models are struggling, the whole package and implementation are just insanely impressive. From the web UI that is incredibly fast even when uploading 4K@120fps footage to the final result - which is a Blender file and clean slate video for me. Extremely easy to use. A lot of love and care is put into this product.<p>Wonder Animation seems to be just a specific use case improvement over already impressive capabilities. Normal "Live Action" projects can also detect cuts, but the "Animation" project seems to understand the space from multiple cuts/angles. > **divan**: 我;m使用Wonder Dynamics的目的略有不同(从视频中捕捉和分析复杂的运动动作);我对它的能力印象深刻。虽然它仍然在努力解决最先进的姿态估计和相机运动估计模型所面临的问题,但整个软件包和实现都令人印象深刻。从web UI,即使在上传时也非常快4K@120fps最终结果是Blender文件和全新的视频。非常易于使用。这个产品充满了爱和关怀<p> Wonder Animation似乎只是对已经令人印象深刻的功能的一个特定用例改进。正常";现场行动";项目也可以检测到削减,但";动画";项目似乎从多个切割中理解了空间;角。 **sech8420**: I'm a bit confused. While the demo looks amazing, I feel it is quite misleading along with some of the wording they use.<p>Is is actually creating the 3d environment and character models or are these premade, and instead, its handling solely character rigging and camera tracking? > **sech8420**: 我;我有点困惑。虽然这个演示看起来很神奇,但我觉得它和他们使用的一些措辞一样具有误导性<p> 实际上是在创建3d环境和角色模型,还是这些是预先制作的,而是只处理角色装配和相机跟踪? **Abecid**: kudos > **Abecid**: 荣誉
- 分析抓取的内容: